![]() Upon a stone bridge above a pool of boiling magma. Exit theĮntry chamber by going through the door ahead of you. That will return you to the tavern above (if you have a gold piece). Upon entering the cage in the Yawning Portal, you appear in the entry chamber Tier 1: Kobold Raiders, Undead Raiders, The Shadow Thieves Quest Eleven: Destroy the Drow Stronghold Quest Four: Infiltrate the Shadow Thieves However, the information is well laid out, and will certainly be Include any sub-quests, such as the Temple of Cyric or helping the Skeleton This walkthrough is broken up into tiers as you go through the game in the With permissionįrom the author, here is the compilation of those, to aid you when the drowĭraw their triggers on you and you know not where to go. A few of his postsĬonsisted of walkthoughs of the areas of the complex game. On the Interplay message board, a strong-willed soul named John began answering questions posted. Gain experience andĭiscover magic items that you'll need just to survive. Armed with whatever you can get your hands on, youĮnter the dungeon to find creatures and puzzles abound. Summoned by Khelben "Blackstaff" Arunson, the high mage of Waterdeep, to As a novice adventurer in hard times, you are Over the years, this spell-ridden maze of dungeons has become the Please visit his webīeneath the city of Waterdeep lies a maze of caverns built by the mad wizard The following document is provided courtesy of John Hupp. Standing in your path are Undermountain's horde of creatures, fiendish traps designed by the mad wizard Halaster, legions of Dark Elves, and the spider goddess Lolth herself. In order to save Waterdeep, gather the eight pieces of the spider amulet used to control the Flame Sword, reassemble the spider amulet, then use it to subdue the Flame Sword itself. ![]() Without the spider statue to control it, the Flame Sword's power is unharnessed - it is capable of opening gates at random, bringing dangerous extra-dimensional creatures into Undermountain and placing Waterdeep in great danger. But Lolth and her worshippers, the Dark Elves, have searched for the artifact ever since. Knowledge of the Flame Sword and its location have long disappeared from the surface civilizations, save in a few written accounts. Without the statue to harness its power, the flame sword disappeared and Lolth lost the war against the surface elves. This statue was stolen by an elven hero who shattered it and scattered its pieces throughout Undermountain. The sword was not without a weakness, however its power was controlled by means of a spider statue sacred to Lolth. In the ancient wars between the surface elves and Lolth's worshippers, the Drow, Lolth used the Flame Sword's power to decimate the armies of the surface elves. The spider-goddess Lolth fashioned the Flame Sword millennia ago. The command of an infinite army of horrific creatures is the reward for anyone who can find and tame the Flame Sword. The Flame Sword has the power to open gateways to the abyss - and bring the inhabitants of that foul place into the Forgotten Realms under the control of whomever possesses the Flame Sword. As the player explores Undermountain, the cause of Waterdeep's problems slowly reveals itself.īuried deep in the dungeon is the lost Flame Sword of Lolth, an artifact fashioned by Lolth the Spider Goddess. And perhaps more frightening are the whispered tales of brave souls who have recently ventured into the depths of Undermountain the ones that return alive tell of things half-seen that are more horrible than even Undermountain's usual abominations.Īt the request of Waterdeep's most powerful mage, Khelben Blackstaff, the player is asked to descend into Undermountain to find the source of the recent troubles afflicting Waterdeep. Strange creatures have been sighted in the shadows of Waterdeep. Citizens are disappearing without even a ransom note. Undermountain is again making its presence felt in the city of Waterdeep. Located directly beneath the City of Waterdeep in the Forgotten Realms, its shadowy halls, crypts, abandoned temples and natural caverns have always been a source of fear for those who make their homes in the city above. Undermountain is a dungeon labyrinth built by the mad wizard Halaster a millennium ago. Located directly beneath the City of Waterdeep, its shadowy halls, crypts, abandoned temples and natural caverns have always been a source of fear for those who make their homes in the city above. ![]() ![]() ![]()
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